Skip to main content
TTrialFinder
TrialFinder is for informational purposes only and does not provide medical advice. Always talk to your doctor.
RECRUITINGINTERVENTIONAL

Effect of Virtual Reality Technology for Pain Management of Vaso-Occlusive Crisis in Patients With Sickle Cell Disease

Pain Management of Vaso-Occlusive Crisis in Children and Young Adults With Sickle Cell Disease-Effect of Virtual Reality Technology

Important: This information is not medical advice. Talk to your doctor about whether a clinical trial is right for you.

About This Trial

Acute vaso-occlusive crisis (VOC) is the most common complication in patients with sickle cell disease (SCD) and pain related to VOC is often inadequately treated. This is a phase II randomized controlled clinical trial evaluating the efficacy of virtual reality technology when added to standard pain management for patients with sickle cell disease who are experiencing acute pain crisis in the ambulatory care setting. Patients will be randomized to receive either standard management only or standard management in addition to virtual reality therapy. The remainder of care for the painful event will continue per institutional standards according to clinical indication, including reassessment and documentation of pain and additional doses of pain medicines by intravenous (IV) or oral route. Pain scores and opioid requirement will be measured and compared across treatment arms, along with the outcomes of discharge from clinic versus admission to the inpatient unit. PRIMARY OBJECTIVE: To assess the efficacy of virtual reality (VR) technology in reducing pain at 30 minutes after intervention during an acute vaso-occlusive crisis in patients with sickle cell disease. Primary endpoint will be change in pain scores in Standard versus VR arms, between the first pain assessment at the time of presentation and the subsequent pain assessments up to 30 minutes after intervention. Secondary Objectives: * To compare total opioid consumption from the time of presentation to the time of discharge from acute care setting in Standard versus VR arms. * To assess the efficacy of virtual reality (VR) technology in reducing pain at 60 minutes after the first IV medication administered or 60 minutes after completion VR during an acute vaso-occlusive crisis in patients with sickle cell disease.

Who May Be Eligible (Plain English)

Who May Qualify: - Participant must have sickle cell disease (any genotype), documented in the St. Jude medical record. - Participant must be seeking care for acute VOC pain at St. Jude Children's Research Hospital. - Participant age must be ≥ 6 years and ≤ 25 years. - English speaking Who Should NOT Join This Trial: - Prior randomization in this study. - Patients are currently enrolled on another pain management interventional trial for the presenting pain crisis. - Mild pain (score \<4), or pain for which treatment with opioid is not indicated. - Pain in combination with other clinical symptoms that require additional interventions, including fever with focus, acute chest syndrome, acute injury, or splenic sequestration. - Developmental or psychiatric disorders like autism, claustrophobia or other disabilities like vision and hearing defects etc. that preclude the use of a head mounted device. - Inability or unwillingness of research participant or legal guardian/ representative to give written willing to sign a consent form. Always talk to your doctor about whether this trial is right for you.

Original Eligibility Criteria

View original clinical language
Inclusion Criteria: * Participant must have sickle cell disease (any genotype), documented in the St. Jude medical record. * Participant must be seeking care for acute VOC pain at St. Jude Children's Research Hospital. * Participant age must be ≥ 6 years and ≤ 25 years. * English speaking Exclusion Criteria: * Prior randomization in this study. * Patients are currently enrolled on another pain management interventional trial for the presenting pain crisis. * Mild pain (score \<4), or pain for which treatment with opioid is not indicated. * Pain in combination with other clinical symptoms that require additional interventions, including fever with focus, acute chest syndrome, acute injury, or splenic sequestration. * Developmental or psychiatric disorders like autism, claustrophobia or other disabilities like vision and hearing defects etc. that preclude the use of a head mounted device. * Inability or unwillingness of research participant or legal guardian/ representative to give written informed consent.

Treatments Being Tested

OTHER

Virtual Reality Therapy

The VR intervention consists of an interactive audio and visual underwater experience designed to serve as a calming distraction activity. The VR software (Kind VR® Aqua) was developed by KindVR specifically for the purpose of pain distraction in a hospital setting.

Locations (2)

Methodist Comprehensive Sickle Cell Center
Memphis, Tennessee, United States
St. Jude Children's Research Hospital
Memphis, Tennessee, United States